Overall
Zolrath manipulates time to scale infinitely and cheat death. His normal attacks passively upgrade in stages — eventually becoming three-hit area combos with knockback and stuns while his attack rating continuously climbs. His ultimate pulls him into a time rift where he heals while untargetable, then strikes the weakest enemy on exit. It activates even while crowd controlled, and automatically triggers to prevent his first death. A future self joins for coordinated multi-strike attacks, with the final hits dealing massive line damage while both copies ignore crowd control. He deals increased damage to enemies with lower health than his own, eventually ignoring defense and damage immunity against wounded targets. His most extreme tool rewinds the entire battle to the start when he's last standing — keeping all accumulated scaling intact with haste and control immunity in the do-over. He also delays all enemies' battlefield entrance.
Skills
Time Rift
UltimateEnters a time rift, becoming untargetable while regenerating health. Exits by striking the weakest enemy. Can activate while crowd controlled and auto-triggers to prevent the first death.
Doppelganger
ActiveSummons a future self to deliver coordinated multi-hit strikes. The final attacks deal heavy damage to all enemies in their path. Both copies are immune to crowd control during the attack.
Annihilate
PassiveNormal attacks passively upgrade over time into three-stage area strikes that knock back and stun. Attack rating continuously increases throughout the battle.
Déjà vu
PassiveWhen last alive and near death, rewinds the battle to its start while retaining Annihilate upgrades. Gains haste and control immunity after the rewind. Once per battle in certain modes.
Signature Item
Signature Item
Deals bonus damage to enemies with lower health percentage. Ignores defense rating and damage immunity against low-health enemies, with the threshold increasing after a rewind.
Furniture
Furniture
Delays all enemies' battlefield entrance. Annihilate activates sooner, and normal attack frequency increases after Annihilate fully activates.
Engravings are not listed here because they upgrade existing skills directly. See the Skills tab for engraving effects alongside each skill.
Zolrath expends 200 energy to open a time rift. Once inside the time rift, Zolrath will continuously lose 120 energy points per second while he recovers 7.5% of his max health. When Zolrath's energy is exhausted, his health is fully recovered or the skill is used again, Zolrath will reappear from the time rift and attack the weakest enemy target for 360% damage. This skill may be used even if Zolrath is being controlled by an enemy skill."
Zolrath and his future self deal 50% damage multiple times to an enemy. The final two attacks on the enemy deal 180% damage each to any enemy in the attack's path. While using this skill the two Zolrath's cannot be controlled, however both can receive damage.
After 18 seconds Zolrath's normal attack becomes more powerful, allowing his normal attack to deal 150% damage twice per attack.
When Zolrath is on the brink of death and all of his allies are already dead, Zolrath will turn back time, causing the battle to be reverted back to its start. Zolrath will maintain the effects of his “Annihilate” skill even after the battle has been reverted. This skill may only be used once per battle and can only be used in certain game modes.
Signature Item
Enhances: PreyDamage dealt to enemies with a lower health percentage than Zolrath is increased by 10%.
Damage dealt to enemies with a lower health percentage than Zolrath is increased by 25%.
Damage dealt to enemies with a lower health percentage than Zolrath is increased by 40%.
Zolrath's damage ignores Defense Rating and the damage immunity effects of enemies that have less than 40% of their max health.
After time has been turned back, Zolrath's damage ignores Defense Rating and damage immunity effects of enemies that have less than 60% of their max health.
Zolrath delays his enemies' entrance onto the battlefield by 0.75 second(s) and the time prerequisite for his skill ""Annihilate” is reduced by 3.75 seconds when this skill is used.
The frequency of Zolrath's Normal Attacks are increased by 50% after using the skill "Annihilate" for a total of 65 seconds.
Zolrath's attack rating increases by 1.2% per second until it reaches 80%.
After time has been turned back, Zolrath is immune to control effects for the following 12 seconds.
Within Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, and Heroes of Esperia: