Overview
DPS. Meta in Cursed Realm on one boss, strong in Tower. Low priority.
At the start of battle, whips the gyro and sends it bouncing between enemies, with each hit dealing damage equal to 240% of her Attack Rating. After landing a max of 5 hits, the gyro returns to Vika and her following Normal Attacks will launch the gyro to attack the enemy. Active: Vika infuses her whip with divine power and applies Phantom Totem to the gyro, creating 3 phantom gyros that attack the enemy with the lowest health, with each gyro dealing damage equal to 360% of Vika’s Attack Rating.
When an enemy is at close range, Vika hits them with her whip and knocks them to the edge of the battlefield, dealing damage equal to 300% of her Attack Rating and stunning the target for 3 seconds. The target is unable to move or use skills while being knocked back, and enemies in their path suffer damage equal to 260% of her Attack Rating.
Vika’s gyro starts with a low spinning speed, which increases every time she whips it. Medium: Damage is increased by 40%, and Magic Pierce is increased by 10 points. High: Damage is increased by 80%, and Magic Pierce is increased by 20 points. The gyro’s spinning speed drops by 1 level for every 5 seconds it spins in place, or for every 6 times it hits enemies.
Vika infuses her whip with divine totem power and applies it to the gyro. If there are fewer than 2 targetable enemies on the battlefield, applies Rockfall Totem. Otherwise, applies Tornado Totem. Tornado Totem: Launches the gyro at the area with the most enemies, pulling them toward the gyro and dealing damage equal to 240% of Attack Rating every second for 4 seconds. Rockfall Totem: Launches the gyro at the hero with the lowest health. The gyro bounces between Vika and the enemy 5 times, each time dealing damage equal to 300% of Attack Rating to the enemy.
Vika's whip has been her trusty companion for years and was once engraved with her glories as a gladiator. In order to heal her wounds, Vika traveled far and wide in search of a mysterious mage. After learning the mage's ancient techniques, Vika carved sacred totems onto her whip, cutting off her past glories.
Vika gains 24 points of Insight and Proficiency when the gyro is spinning at High speed.
Every time Vika whips the gyro, nearby enemies will be stunned for 2 seconds.
The gyro’s spinning speed only drops by 1 level for every 8 times it hits enemies. With every hit Vika’s Attack Rating is increased by 10% for 7 seconds, for a max boost of 50%.
Vika gains 40 points of Insight and Proficiency when the gyro is spinning at High speed.
If the gyro hits a stunned enemy, then any other enemies it hits within the next 6 seconds will also be stunned for 1 seconds.
At Medium or High speeds, each hit landed on an enemy deals an additional strike of damage equal to 90% or 180% of her Attack Rating, respectively.
Enhance the skill Top Speed, the gyro will continue spinning after Vika dies, bouncing between enemies up to 10 times, with each hit dealing damage equal to 240% of her Attack Rating. Reach 2 Star Ascended with this hero to gain: CDA +5 Reach 3 star Ascended with this hero to gain: CDA +5
Enhance the skill Sacred Totem, at High speed, the Tornado Totem is further enhanced to reduce the Energy of enemies in range by 70 every second. Reach 4 Star Ascended with this hero to gain: CDA +5 Reach 5 Star Ascended with this hero to gain: CDA +5
Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, Heroes of Esperia: CRIT +10 HASTE +10
DPS. Meta in Cursed Realm on one boss, strong in Tower. Low priority.