← Back to Heroes

Silas jumps beside his weakest ally and injects them with a powerful substance which increases their Attack Rating by 50% and causes them to become immune to all damage for 8 seconds. Once this skill has ended, the affected ally will lose health equal to 70% of the total amount of damage that was negated while they were in an immune state, but will not die as a result of it.

Lvl 2Duration is extended up to 9 seconds.
Lvl 3Duration is extended up to 10 seconds.

Silas is able to immediately heal his weakest ally for 12% of their max health. Once healed, the ally is able to recover 35% of Silas’ Attack Rating value as health per second over a duration of 8 seconds.

Lvl 2Duration of healing over time effect is increased to 9 seconds.
Lvl 3Duration of healing over time effect is increased to 10 seconds.
Lvl 4Duration of healing over time effect is increased to 11 seconds.

Silas sprays a powerful gas onto the battlefield that remains there for 12 seconds. Any allies standing within the gas cloud will recover health equal to 30% of Silas’ Attack Rating value per second. If any enemies are standing within the gas cloud, they will suffer 60% damage per second.

Lvl 2Reduces the health recovery rate of enemies within the gas cloud by 35%.
Lvl 3Gas cloud deals damage equal to 70% of Silas’ Attack Rating per second to enemies.

Silas creates a gas cloud that is capable of moving slowly around the battlefield. Any allies within the cloud’s radius will recover 20% of the health that they’ve already lost per second. The cloud will disappear once a total healing value equal to 500% of Silas’ Attack Rating has been reached.

Lvl 2The total amount of health that may be recovered is equal to 600% of Silas’ Attack Rating.
Lvl 3The total amount of health that may be recovered is equal to 700% of Silas’ Attack Rating.

Augmentation Blades

Enhances: Adrenaline Shot

A sharp and deadly pair of blades that are laced with a powerful, unknown substance. These blades have been used to augment countless unwilling test subjects.

+10

Health recovery rate of enemies is decreased by 0.8% until it reaches 48%.

+20

Health recovery rate of enemies is decreased by 1% until it reaches 60%.

+30

Allied heroes that have more than 50% of their max health receive an Attack Rating increase of 20%.

+40

Allied heroes that have more than 50% of their max health receive an Attack Rating increase of 30%.

3/9 Furniture

Using the skill "Injected Fury" on a nearby melee ally additionally increases their Normal Attack damage by 50% and their Normal Attack frequency by 30%.

9/9 Furniture

The effects of this skill can be utilized by ranged allies whenever the "Injected Fury" is used.

E30S633

Enhance the skill Double Dosage, allies recover 40% worth of Silas' Attack Rating as health every second. Reach 2 Star Ascended with this hero to gain: PR +3.04 Reach 3 star Ascended with this hero to gain: PR +3.04

E60S634

Enhance the skill Healing Haze, allies within the gas cloud's radius receive 10% less damage from enemies. Reach 4 Star Ascended with this hero to gain: PR +3.04 Reach 5 Star Ascended with this hero to gain: PR +3.04

E80GBEndeavour

Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, Heroes of Esperia: DODGE +33.33 ATK +10%

Overview

Buffer, healer. Buffs damage, with ult gives ally immortality. Universal support, meta in many modes. Essential hero, high priority investment from start.

Counterpart: