Overview
Energy buffer, healer. Priority +30 at game start: fast ult to main DPS (e.g., Scarlet), which noticeably strengthens comps. Can stand in front and tank.
Rowan throws copious amounts of gold coins onto the battlefield which 3 random targets will receive every 0.5 seconds. If the coins are collected by any allies, they will recover 50 energy points and their attack rating will be increased by 30% for 8 seconds. If the coins are received by any enemies, they will be stunned for 4 seconds.
Rowan’s duck attacks the nearest enemy multiple times for 60% damage each, causing the enemy’s accuracy to drop by 120 points for 10 seconds while also allowing Rowan to steal 80 of the enemy’s energy points.
After entering the battlefield, Rowan sets up a supply stall and places 3 health potions upon it. When a nearby ally’s health drops below 50% a potion will be used to restore 30% of their max health. Each hero may use a potion once every 5 seconds.
When Rowan receives damage that exceeds 10% of his max health, he will use his energy to mitigate the damage, causing him to lose energy instead of health. This skill can be used once every 3 seconds. Energy lost when using this skill is determined by the damage which is mitigated. A maximum of 80 energy points can be used to mitigate damage.
A bell that seems to bring good fortune with its cheerful ring.
Energy restored increased to 120 points.
Energy restored increased to 200 points.
Energy restored increased to 400 points.
When nearby allies exceed 500 Energy, they will drink the potion and instantly gain 500 Energy.
When using the health potions from the skill "Healthy Supplies", allied heroes will additionally regenerate 1% of their own max health per second over 10 seconds. This skill cannot be stacked.
When using the health potions from the skill "Healthy Supplies", allied heroes will additional regenerate 1.2% of their own max health per second over 15 seconds. This skill cannot be stacked.
Enhance the skill Healthy Supplies, each hero may use a potion once every 4 seconds. Reach 2 Star Ascended with this hero to gain: HR +2 Reach 3 star Ascended with this hero to gain: HR +2
Enhance the skill Damage Control, Energy lost when using skill reduced to 35 energy points. Reach 4 Star Ascended with this hero to gain: HR +2 Reach 5 Star Ascended with this hero to gain: HR +2
Arena of Heroes, Legend's Challenger Tournament, Legends' Championship, Treasure Scramble, Heroes of Esperia: HP +13.7% DEF +37.04%
Energy buffer, healer. Priority +30 at game start: fast ult to main DPS (e.g., Scarlet), which noticeably strengthens comps. Can stand in front and tank.