Overview
Control, sub-DPS. Not used anywhere, can work in Campaign, but not meta. Low priority to collect.
When this ability is actively used, Prince uses 600 Energy to use the “Ravages of Time”, which deals 210% damage to surrounding enemies, also stunning them for 3 seconds. Whenever Prince suffers fatal damage, “Recall” is triggered, and Prince uses 200 Energy to revert his health and position to as they were 8 seconds prior. “ Recall” can be triggered up to 1 times per battle.
This ability can only be used whenever there is more than 1 enemy in close proximity to Prince. Prince deals 150% damage to nearby enemies, also stunning them for 2 seconds. This ability can be used up to one time every 5 seconds.
This ability can only be used whenever Prince is situated at the edge of the battlefield and an enemy is nearby. When used, Prince pounces from a wall towards an enemy target, dealing damage to all enemies he passes through, which is equal to 9% of their own max health, but shall not exceed 290% of Prince’s own Attack Rating. This ability can be used up to one time every 3 seconds.
Each time an enemy loses a total of 25% of their max health, Prince immediately recovers 40 Energy points, and his Crit Rating is raised by 30% for the next 4 seconds.
Sand flows and swirls around the hilt of this mysterious dagger, enabling the wielder to control time, reversing the flow. However, if misused, it will lead to great disaster.
Attack Rating is increased by 25% for 4 seconds after the actions have finished.
Attack Rating is increased by 25% for 6 seconds after the actions have finished.
Attack Rating is increased by 30% for 6 seconds after the actions have finished.
Attack Rating is increased by 40% for 6 seconds after the actions have finished.
After the Ultimate skill’s “Recall” effect is triggered, Prince’s Dodge is increased by 70 points and he will not suffer Critical Strikes for the following 4 seconds.
The Energy required to trigger the Ultimate skill’s “Recall” effect is reduced to 150 points, and the effect can be triggered up to 2 times per battle.
Enhance the skill Wall Dive Attack, damage dealt is equal to 18% of enemies' max health, but cannot exceed 380% of Prince's Attack Rating. Reach 2 Star Ascended with this hero to gain: LL +3 Reach 3 star Ascended with this hero to gain: LL +3
Enhance the skill Concentrated Force, Recovers up to 65 Energy points. Reach 4 Star Ascended with this hero to gain: LL +3 Reach 5 Star Ascended with this hero to gain: LL +3
Arena of Heroes, Legend's Challenger Tournament, Legends' Championship, Treasure Scramble, Heroes of Esperia: CDA +16.67 HP +13.7%
Control, sub-DPS. Not used anywhere, can work in Campaign, but not meta. Low priority to collect.