Overall
Nevanthi is a protective healer whose kit revolves around warding allies and enabling summons. She places Arbor Refuge on the most vulnerable ally — a ward that absorbs a heavy hit by reducing its damage, generating a shield, and providing ongoing damage reduction for the shield's duration. Her ultimate heals the full team while cutting incoming damage, and allies carrying Arbor Refuge get emergency healing if critical or energy if stable. She passively accumulates branches that auto-heal allies who drop low. Her active debuff equalizes the highest-defense enemy down to the weakest, stripping frontline durability. Whenever allied summons appear, she grants Mark of Nature to both summoner and summon, boosting their haste and attack while their hits stack restrictions on enemies that eventually root them. She redirects damage taken by the weakest ally onto the weakest enemy, and her ultimate cleanses debuffs team-wide.
Skills
Nature’s Flourish
UltimateHeals all allies over time while reducing incoming damage. Allies with Arbor Refuge below half health get instant healing; others gain energy. Grants Arbor Refuge to the two lowest-health allies lacking it.
Connecting Branches
ActivePassively accumulates branches that auto-heal allies who drop low. Actively reduces the highest-attack enemy's offense and equalizes the highest-defense enemy down to match the weakest. Grants Nevanthi damage reduction on use.
Natural Gifts
ActiveGrants a stalk and Arbor Refuge to the lowest-health ally, healing them. When they take a heavy hit, the ward triggers to reduce that damage, generate a shield, and provide ongoing damage reduction per hit for the shield's duration.
Verdant Shade
PassiveWhen allied summons appear, grants Mark of Nature to summoner and summon, boosting haste and attack. Marked units stack restrictions on enemies that eventually root them. When allies die, Nevanthi permanently gains max health.
Signature Item
Deflecting Sprouts
Connecting Branches redirects a portion of damage from the lowest-health ally to the lowest-health enemy. Her ultimate dispels debuffs and healing restrictions from all allies and triggers Connecting Branches.
Furniture
Furniture
Enemies at max Mark of Nature stacks take health-based damage. Mark of Nature lasts longer and can stack multiple times.
Engravings are not listed here because they upgrade existing skills directly. See the Skills tab for engraving effects alongside each skill.
Nevanthi releases the power of the Wood Element and slowly restores all her allies’ health by 18% of her max health within 5 seconds. For allies who are buffed by the “Arbor Refuge” effect, if their health is lower than 40%, they will immediately recover their health equal to 10% of Nevanthi’s max health. Otherwise, they will get 200 Energy points. Allied heroes can only trigger this effect once when they are using their Ultimate skill.
Passive: Nevanthi periodically gains "branches" and recovers Energy. If an allied hero's health falls below 50%, she will consume a branch to heal them. Active: Reduces the Attack Rating of the enemy hero with the highest Attack Rating.
Nevanthi grants a stalk to the ally with the lowest health percentage and restores their health by 15% of Nevanthi’s max health, while providing them with the “Arbor Refuge” effect for 10 seconds. Arbor Refuge: If a target receives damage exceeding 20% of their current health, their “Arbor Refuge” effect will be removed while the current damage they receive will be reduced by 40%. A shield will also be generated that offsets the damage by 25% of Nevanthi’s max health for 4 seconds. For the shield’s duration, each round of damage suffered by the target will be reduced by an amount equal to 1.5% of Nevanthi’s max health.
When a new entity summoned by an ally appears in the battlefield, Nevanthi grants the “Mark of Nature” effect to the summoner and summoned entity, which lasts for 4 seconds. Mark of Nature: Increases the target’s Haste by 5 points. When dealing damage, the target imposes a restriction on the hit enemy. When the restrictions are stacked up to 5 times, the enemy is entangled for 3 seconds, during which they are immobile and not able to attack. The effect can only be triggered against each enemy once every 4 seconds.
Deflecting Sprouts
Enhances: Deflecting SproutsWhen using Connecting Branches, for the next 5 seconds, Nevanthi transfers 10% of the direct damage received by the allied hero with the lowest health percentage to the enemy hero with the lowest health percentage. The amount of the damage transferred will not exceed 35% of Nevanthi’s max health (transferred damage is deemed as health loss).
Increases the percentage of damage that is reflected to 20%.
Increases the percentage of damage that is reflected to 40%.
When using her Ultimate, Nevanthi dispels most healing restrictions inflicted on all her allies and triggers the Connecting Branches skill.
When using her Ultimate skill, Nevanthi dispels most debuffs inflicted on all her allies and triggers Connecting Branches.
After the restrictions imposed by the “Mark of Nature” effect on the enemies are stacked up to the maximum, the enemies will suffer damage equal to 10% of their max health, without exceeding 600% of Nevanthi’s Attack Rating.
The duration of the “Mark of Nature” effect is increased to 7 seconds. The effect can be stacked up to 2 times.
Grants the “Arbor Refuge” effect to Nevanthi herself and allies along the flight path of a stalk, and the shiled’s damage reduction is buffed to 2.5% of Nevanthi’s max health.
When a summoned entity of an ally perishes, Nevanthi permanently increases the summoner’s Attack Rating by 8% and Haste by 6, which can be stacked up to 3 times. The value of each increase will not exceed 12% of Nevanthi’s initial Attack Rating.
Within Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, and Heroes of Esperia: