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Passive: Mezoth cannot be controlled whenever his health is higher than 50%, and the duration for the majority of debuffs affecting him is reduced by 50%. When actively using his Ultimate skill, Mezoth imprisons an enemy up until his energy is completely exhausted. During the imprisonment period, Mezoth loses 70 Energy points per second and the imprisoned enemy lose health equal to 70% of Mezoth's Attack Rating every second and cannot attack or use any skills (enemies cannot die as a result of this damage). If affected by an enemy control skill, Mezoth will lose an additional 70 Energy points per 0.5 seconds. If the enemy target is immune to control skills, they will not be imprisoned and shall be immediately dealt 480% damage instead. Allied heroes shall prioritize their attacks against enemies that are not imprisoned.

Lvl 2Imprisoned enemies lose health equal to 80% of Mezoth’s Attack Rating per second.
Lvl 3Imprisoned enemies lose health equal to 90% of Mezoth’s Attack Rating per second.

Mezoth attempts to knock down an enemy. If Mezoth successfully knocks down an enemy, he proceeds to strike them multiple times, dealing 70% damage per strike, with the final strike dealing 220% damage to the enemy. Every time Mezoth lands a strike on the enemy, he will recover a proportion of health equal to 8% of the health already lost by the enemy.

Lvl 2Damage is increased to 80%.
Lvl 3If the enemy is slain by this skill, Mezoth recovers a proportion of health equal to 30% of the enemy’s max health.
Lvl 4Damage is increased to 85%.

Mezoth gains a shield for 7 seconds that is able to mitigate a damage value equal to 10% of his own max health. Mezoth hacks at enemies that are standing within a certain distance in front of himself, dealing damage equal to 20% of his own current health to them, also causing their Haste to be reduced by 50 points for 7 seconds.

Lvl 2Shield value is equal to 12% of Mezoth’s max health.
Lvl 3Shield value is equal to 14% of Mezoth’s max health.

At the beginning of battles Mezoth’s max health value is increased by 80%, and the percentage of health that he begins the battle with remains unchanged. The increased value of Mezoth’s health will slowly diminish over 50 seconds, starting from the beginning of battles. The diminishing max health value does not affect the current percentage of Mezoth’s overall health.

Lvl 2Mezoth’s Defense Rating can be increased by up to an additional 100%, based upon the current percentage of his max health. A higher health ratio results in a higher defense rating.
Lvl 3Mezoth’s Defense Rating can be increased by up to an additional 180%, based upon the current percentage of his max health. A higher health ratio results in a higher defense rating.

Blood and Gore

Enhances: Virulent Greed

Two vicious tools used exclusively to butcher and maim victims that exist as symbol of Mezoth's depravity. It is said many poor souls bear the scars of Mezoth's wrath on their bodies.

+10

Imprisoned enemies shall bear 25% of the damage that is intended for Mezoth.

+20

Hero gains 500 energy points at the start of battles.

+30

Imprisoned enemies shall bear 50% of the damage that is intended for Mezoth.

+40

Hero gains 800 energy points at the start of battles.

3/9 Furniture

If an enemy imprisoned by the skill "Devour" currently has less than 15% Health they will be instantly slain.

9/9 Furniture

When an enemy is slain by the skill "Fiendish Negation", Mezoth recovers 10% of his max Health and 80 Energy points every second over 4 seconds.

E30S853

Enhance the skill Demonic Hunger, shield value is equal to 16% of Mezoth's max health. Reach 2 Star Ascended with this hero to gain: CBR +3 Reach 3 star Ascended with this hero to gain: CBR +3

E60S854

Enhance the skill Carnivorous Lust, max health value is increased by 100%. Reach 4 Star Ascended with this hero to gain: CBR +3 Reach 5 Star Ascended with this hero to gain: CBR +3

E80HypoEndeavour

Arena of Heroes, Legend's Challenger Tournament, Legends' Championship, Treasure Scramble, Heroes of Esperia: CDR +20 HP +13.7%

Overview

Not used anywhere.

Counterpart: