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Passive: Leviathan’s max health is increased by 50%. Active: Leviathan invokes the power of the sea, summoning Crashing Maw weather for 6 seconds. Every 0.4 seconds while Crashing Maw is active, 1 geyser is summoned at random battlefield location. Geysers knock nearby enemies into the air, deal Dragonspeak Damage equal to 300% of Attack Rating, and stun targets. (Element)

Lvl 2For the duration of Crashing Maw, Leviathan’s Insight is increased by 40 points.
Lvl 3For the duration of Crashing Maw, Leviathan’s Armor is increased by 40 points.

Leviathan gathers the power of rushing waters and launches a heavy punch, knocking enemies in front of him back very far while dealing damage equal to 400% of Attack Rating and stunning them for 2 seconds.

Lvl 2Damage is increased to 460%.
Lvl 3Damage is increased to 540%.
Lvl 4The closer the enemy is to Leviathan, the longer the stun duration, for a max increase of up to 3 seconds.

Leviathan grants a Sea Shield to himself and the 2 allies with the lowest health percentage for 6 seconds. The shield’s value is equal to 30% of Leviathan’s max health. After having a Sea Shield for 3 seconds, the owner also gains the Ocean’s Blessing effect, which grants immunity to control effects and reduces the non-Dragonspeak Damage taken by 30%. Ocean’s Blessing will expire 3 seconds after the owner loses their Sea Shield.

Lvl 2The shield value of Sea Shield is increased by 20% of the target’s lost health.
Lvl 3The duration of Sea Shield is increased to 7 seconds.

When Leviathan enters, he summons a conch shell at the center of the battlefield, which inherits 100% of each of his attributes. The conch shell suffers 95% less damage and health loss from enemies, but also loses 4% of its max health every second. The shell cannot be healed or granted more health. While the conch shell is present on the battlefield, the Attack Rating of all enemy heroes is reduced by 30%.

Lvl 2When the first enemy deals damage to the conch shell, their subsequent uses of that skill will deal 60% less damage.
Lvl 3When the conch shell is destroyed, the enemy hero skill that has dealt the most damage to the shell will deal 60% less damage for the remainder of the battle.

Heart of the Deep

Enhances: Tidal Radiance

Worn only by the strongest of the Riptide tribe, it contains the surging power of the sea. When its energy is released, it becomes a hammer to slam enemies or shield to protect allies.

+10

When any Sea Shield is destroyed, itgrants the shíeld owner Ocean’s Blessing. If they already have Ocean’s Blessing, they recover health equal to 15% of Leviathan’s max health.

+20

When Leviathan enters the battlefield, all allies gain a Sea Shield.

+30

The geysers from Crashing Maw grant Sea Shields to all allied heroes in range. This effect can be triggered up to 2 times every 6 seconds for each allied hero.

+40

While an allied hero is affected by Ocean’s Blessing, their Attack Rating and Defense Rating will be permanently increased by 4% every second, for a max increase of 70%. These attribute boosts do not disappear when Ocean’s Blessing expires.

3/9 Furniture

Each time Leviathan knocks an enemy into the air, he recovers 8% of max health and gains 2 points of Damage Resist. This effect stacks up to 25 times.

9/9 Furniture

While Leviathan survives, the Defense Rating and Haste of enemies he knocks into the air will be reduced for 5 seconds. The farther he knocks them, the more their Defense Rating will be reduced, for a max reduction of up to 60% The more time they spend airborne, the more their Haste will be reduced, for a max reduction of up to 60 points.

E30

Enhance the skill Tide Barrier, the damage reduction from Ocean’s Blessing is increased to 60%, and it also increases damage dealt by 40%. Reach 2 Star Ascended with this hero to gain: MR +3.04 Reach 3 Star Ascended with this hero to gain: MR +3.04

E60

Enhance the skill Spiral Guardian, when Leviathan’s health percentage is lower than the conch shell’s, he suffers 95% less damage and health loss from enemies. Reach 4 Star Ascended with this hero to gain: MR +3.04 Reach 5 Star Ascended with this hero to gain: MR +3.04

E80

Arena of Heroes, Legend's Challenger Tournament, Legends' Championship, Treasure Scramble, Heroes of Esperia: MR +10.14 HP +13.7%

Overview

Universal tank, buffer, support, control for all modes. Top 2 draconic hero to collect after Lan.

Counterpart: