Overall
Lan is a protection-and-cleanse support whose kit chains through three phases. She paints auspicious clouds that grant allies attack and defense bonuses while nullifying multiple instances of skill and ultimate damage entirely. Rain Bell follows, healing all allies sheltered under the clouds and cleansing most debuffs -- each cleansed debuff fires counter-damage back at the enemy who applied it. After the rain ends, allies receive Nectar, which adds bonus damage and buff-stripping to their attacks for several hits, then heals them when it expires. Her ultimate transforms her into a dragon that stuns all enemies until they take a set number of hits, blocks their energy recovery and healing, and cleanses control effects from allies. The cycle of clouds, rain, and Nectar keeps the team shielded, cleansed, and constantly punishing enemies for applying pressure.
Skills
Dragon’s Roar
UltimateTransforms into a dragon dealing three waves of Dragonspeak Damage to all enemies, with center targets taking bonus damage. Enemies are stunned until they receive several hits, and cannot recover energy or heal. Also triggers Tempestuous Harmony, which cleanses control effects from allies.
Dense Mist
ActivePaints auspicious clouds that grant allies attack rating, defense rating, and crit rating bonuses while nullifying multiple instances of skill or ultimate damage per ally. Recasting refreshes duration and resets immunity counts.
Rain Bell
ActiveSummons healing rain for allies sheltered under auspicious clouds, restoring significant health and cleansing most debuffs. Cleansed debuffs trigger counter-damage back to the enemy who applied them, stacking per debuff removed. Heals all allies on the battlefield.
Nectar’s Song
PassiveAfter Rain Bell ends, grants allies Nectar. Allies with Nectar deal bonus damage on hit and dispel enemy buffs, triggerable several times per ally. Allies below half health periodically recover health during Nectar. Above half health, allies deal increased damage. Allies heal significantly when Nectar expires.
Signature Item
Nourishing Brush
Extends auspicious cloud duration and increases ally immunity count. Clouds appear immediately at battle start. During clouds, allies gain bonus attack and defense scaling from Lan's ratings. Rain Bell heals all allies regardless of position.
Furniture
Furniture
During Nectar, allies below half health periodically regenerate. Allies above half health deal significantly increased damage.
Engravings are not listed here because they upgrade existing skills directly. See the Skills tab for engraving effects alongside each skill.
Lan shifts into a dragon, dealing Dragonspeak Damage for 260% of her Attack Rating to all enemies in 3 stages. Enemies in the center take an additional hit of damage for 450% of her Attack Rating. Hit enemies are stunned for 10 seconds or until they receive 6 instances of damage. Only one hero on the team can shift at a time.
Lan paints a swath of auspicious clouds for 5 seconds. During this time, each allied hero nullifies the first 3 instances of damage from skills or Ultimates, with each not exceeding 600% of Lan’s Attack Rating. Reusing this skill refreshes the cloud’s duration and resets the damage immunity count.
Lan wields her brush, summoning auspicious rain to fall within the allied half of the battlefield. This rain restores 30% max health to nearby allied heroes, up to 700% of Lan’s Attack Rating, while dispelling most debuffs. This skill requires that allied heroes are sheltered under the auspicious clouds.
After Rain Bell ends, all allied heroes except Lan gain a drop of Nectar for 8 seconds. When heroes with Nectar deal damage, they inflict additional damage for 300% of Lan’s Attack Rating on the target and dispel most of the target’s buffs. During the duration of Nectar, each allied hero can trigger this effect up to 4 times.
Nourishing Brush
Enhances: Cloud CompanionThe duration of auspicious clouds is increased to 8 seconds.
During the cloud’s duration, allied heroes gain an atribute boost equivalent to 60% of Lan’s Attack Rating and 60% of her Defense Rating.
During the cloud’s duration, each allied hero’s immunity countagainst damage from skills is increased to 6 instances.
The skill Rain Bell now heals all allied heroes on the battlefield.
At the start of the battle, auspicious clouds appear immediately in the allied half of the batlefield.
During the duration of Nectar, if an allied hero’s health drops below 50% they recover 1 of their max health every 20% seconds, up to 500%of Lan’s Attack Rating.
During the duration of Nectar, ifan allied hero’s health is above 50% their damage is increased by 75%.
For 5 seconds, allied heroes within range immediately dispel newly applied debuffs. If applied by enemy heroes, they also inflict damage for 300% of Lan’s Attack Rating to that enemy hero. During this duration, each allied hero can trigger the damage effect from this ability up to 3 times.
If a target has dispelled buffs, each dispelled buff increases the potency of any additional damage inflicted by 150%. This effect can be stacked up to 4 times.
Within Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, and Heroes of Esperia: