Overall
Knox doesn't fight directly — he panics, runs, and lets his constructs do the work. He never uses normal attacks. Instead, his cart periodically drops toolkits that autonomously target enemies with undispellable marks, and he actively throws inventions to stack marks further. Each mark layer strips a different attribute: attack, defense, Haste, Tenacity, then crit damage in sequence. When marks reach full stacks, his companion Munin locks on and permanently steals all the reduced attributes, leaving the target in an irreversible Dispirited state. Taking damage triggers Panic, which speeds Knox up, reduces his damage taken, and accelerates toolkit drops. His Scythe Golem handles frontline duties, dealing periodic area damage and stunning. Successful marks build Hypogean Approval stacks that reduce incoming damage and, when Knox takes fatal damage, convert into a health shield that can grant invincibility.
Skills
Double Trouble
UltimateKnox never normal-attacks. Taking damage or collecting dropped parts grants Panic stacks, boosting Haste and damage reduction up to 3 stacks. Actively summons a Scythe Golem that area-stuns and periodically marks enemies.
Chaos Merchant
ActiveDrops toolkits that auto-target enemies with undispellable marks. Actively throws inventions stacking up to 5 marks per target, each reducing a different attribute. Panic accelerates drops. Continuously accumulates extra inventions based on Haste.
Shadow Meddler
PassiveAt max marks, Munin permanently steals all marked attributes, leaving the target Dispirited. Stuns and drains energy on absorption. Distributes stolen stats to all allies. Each enemy can be stolen from twice.
Tomorrow’s Illusion
PassiveMarks grant Hypogean Approval stacks that reduce damage taken. Fatal damage consumes all stacks as max-health shields. If offset, cleanses controls, grants brief invincibility, and retriggers Double Trouble. Starts with 5 stacks.
Signature Item
Munin
At max marks, attribute reduction is amplified. Absorption delay shortens with each mark consumed. Marking max-stacked or Dispirited targets deals bonus damage and increases all damage they take, stacking significantly.
Furniture
Furniture
On death, all cart inventions detonate for area damage, stun, and mark application. Panic stacks up to 4, each boosting damage by Knox and his Golem.
Engravings are not listed here because they upgrade existing skills directly. See the Skills tab for engraving effects alongside each skill.
Passive: Knox will not use normal attacks. When Knox suffers damage or health loss, he gains a stack of Panic that lasts for 10 seconds. Each stack of Panic increases Knox’s movement speed, grants him 20 points of Haste , and reduces the damage he takes by 10%, for up to a max of 3 stacks. While affected by Panic, Knox will continuously move away from nearby enemies. Knox pulls a cart behind himself. Every 6 seconds, the cart drops parts, after which Knox will gain a stack of Panic and run to pick up the parts. After picking up a part, Knox gains 180 Energy. Active: Knox summons a Scythe Golem in the area with the highest concentration of enemies, dealing 3 strikes of damage equal to 150% its of Attack Rating to nearby enemies and stunning them for 2 seconds. The Scythe Golem inherits 100% of Knox’s Attack Rating and 80% of his other attributes. If a Scythe Golem is already present on the battlefield, it deals 3 strikes of damage equal to 150% of its Attack Rating to nearby enemies and stuns them for 2 seconds, while also dispelling all debuffs from the Scythe Golem and healing it to full health.
Passive: The cart drops a toolkit every 4 seconds. The Hypogean energy inside the toolkit flies toward the nearest enemy hero, dealing damage equal to 200% of his Attack Rating and applying an undispellable stack of Locked mark. Active: This skill is not affected by Haste. Throws 3 evil inventions at the enemy hero with the highest Attack Rating with fewer than 5 marks. Each invention deals damage equal to 120% of his Attack Rating and adds a stack of mark, for up to a max of 5 marks. Each stack reduces one of the target’s attributes, as follows: 1 Stack: Reduces the target’s Attack Rating by 20%. 2 Stacks: Reduces the target’s Defense Rating by 20%. 3 Stacks: Reduces the target’s Haste by 10 points. 4 Stacks: Reduces the target’s Tenacity by 10 points. 5 Stacks: Reduces the target’s Crit Damage Amplification by 10 points.
When an enemy hero reaches 5 stacks of marks, Munin locks onto them as a target. After 4 seconds, Munin absorbs the target’s marks, leaving them in the Dispirited state, permanently stealing the marked attributes while dealing damage equal to 300% of its Attack Rating and stunning them for 2 seconds. The Dispirited effect cannot be dispelled. Each enemy hero can be stolen attributes by up to 2 times.
When Knox successfully applies a mark, Munin applies a stack of Hypogean Approval on Knox. Each stack reduces the damage Knox and his Scythe Golem take by 5%, for a max reduction of up to 40%. When Knox takes fatal damage, all stacks of Hypogean Approval are consumed, with each stack being converted into 8% of Knox’s max health. If this offsets all of the incoming damage, then Knox is cleansed of all control effects and becomes untargetable and invincible for 2 seconds, and he is healed for any leftover converted health. For every time damage is successfully offset, the max health converted by each stack of Hypogean Approval is reduced by 2%.
Munin
Enhances: Sharp-EyedWhen Locked reaches max stacks, the attribute-reducing effects of the marks are boosted by 15%.
For every mark absorbed by Munin, the duration of Locked is reduced by 0.5, down to a minimum duration of 2 seconds.
For every mark absorbed by Munin, the duration of Locked is reduced by 1, down to a minimum duration of 2 seconds.
When Locked reaches max stacks, the attribute-reducing effects of the marks are boosted by 30%.
When Knox applies a mark, if the targetis at max stacks or is Dispirited, then Knox deals extra damage equal to 100% of his Attack Rating and increases the damage the target takes by 10%, for a max increase of 60%.
When Knox dies, all inventions in the cart are detonated, dealing damage equal to 800% of Attack Rating to nearby enemy heroes and stunning them for 2 seconds while also applying a stack of mark to targets.
Panic can be stacked up to 4 times, with each stack boosting the damage dealt by Knox and his Scythe Golem by 12%.
Munin distributes 30% of the stolen attributes and reduced Energy across all allies when stealing. Allies ‘attributes gained from this skill can stack up to 4 times.
Each time Knox successfully offsets fatal damage, the active effect of the Double Trouble skill will be triggered immediately.
Within Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, and Heroes of Esperia: