Overall
Kaz is built entirely around dodge. She passively stacks a high Dodge Rating and gains energy every time she successfully evades, keeping her ultimate cycling fast. A periodic auto-dodge makes her untargetable and retaliates with a dart throw against the attacker. Her ultimate leaps behind the lowest-health enemy for a double slash while being completely untargetable, and killing the target permanently boosts her attack for the rest of the fight. She starts battle with a temporary spike of bonus Dodge and Crit that fades over time, and her dodge stat also extends to resisting magic attacks. Every hit she lands poisons the target, cutting their accuracy and energy recovery — enemies that can't hit her also can't build energy. The entire kit feeds itself: dodge generates energy, energy fuels assassinations, kills boost attack.
Skills
Assassinate
UltimateTargets the lowest-health enemy with a multi-hit attack while untargetable. Permanently gains attack rating if the target dies.
Triple Strike
ActiveMulti-hit attack on a single enemy. Kaz gains bonus dodge while performing the strikes.
Evasive Strike
PassivePeriodically dodges an attack and becomes untargetable, then retaliates with a ranged strike. Gains stacking dodge with each trigger.
Feline Finesse
PassivePassively raises dodge rating significantly. Each successful dodge recovers energy, fueling faster ability usage.
Signature Item
Unknown
Starts battle with a large temporary boost to dodge and crit rating that fades over time. Dodge rating also grants magic dodge chance.
Furniture
Furniture
Attacks poison enemies, draining health, reducing accuracy, and cutting energy recovery.
Engravings are not listed here because they upgrade existing skills directly. See the Skills tab for engraving effects alongside each skill.
Kaz swiftly leaps behind an enemy's back slashing them, dealing 250% damage to them 2 times. Kaz cannot be attacked while performing this ability and returns to her original position afterwards.
Kaz strikes at an enemy in front of her, successively striking them three times for 100% damage per hit.
Kaz is able to dodge enemy attacks once every 10 seconds and cannot be targeted while this skill is in effect.
Kaz's natural feline agility allows her to raise her dodge rating by 70 points.
Unknown
Enhances: EludeAt the beginning of the battle Kaz increases her Dodge by 100 points and Crit Rating by 40 points. The increased attributes will gradually decrease over 20 seconds until they return to normal.
Increased attributes will decrease over 40 seconds until returning to normal.
Kaz's chance to dodge magic attacks are increased by 1% for every 16 Dodge points that she gains. Chance to dodge magic attacks can be raised up to a maximum of 25%.
Kaz's chance to dodge magic attacks are increased by 1% for every 14 Dodge points that she gains. Chance to dodge magic attacks can be raised up to a maximum of 50%.
At the beginning of the battle Kaz increases her Dodge by 200 points and Crit Rating by 80 points. The increased attributes will gradually decrease over 40 seconds until they return to normal.
Enemies are Poisoned upon taking damage from Kaz. For the next 4 seconds, Poisoned enemies suffer health equal to 60 of Kaz' Attack Rating per second, and their Accuracy is reduced by 70% points. This effect cannot be stacked.
Enemies have their Energy Recovery rates reduced by 50% while poisoned.
Skill is activated every 6 seconds.
Each time Kaz successfully dodges an attack or Evasive Strike is triggered, she receives an additional 10 Dodge points for 6 seconds, which can be stacked up to a total of 5 times.
Within Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, and Heroes of Esperia: