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The Bonesmith

Ivan is a puppeteer who hides in darkness and channels his power through the ally with the highest attack rating. He sacrifices allied health to generate a massive spirit shield on the puppet, granting them bonus attack, haste, and crit rating that scales with his own energy. Allied damage intake fuels his energy generation, creating a feedback loop where the team getting hit makes the puppet stronger. Skeletal squires spawn periodically to taunt enemies and explode on death, with enhanced versions appearing when allies fall and energy-granting versions when enemies die. His disappearance also forces the nearest enemy into panicked flight with shredded defense. If the shield breaks, he re-sacrifices ally health to rebuild it once, and leftover shield value converts back into team healing when manipulation ends.

Skills

Spellbound

Ultimate

Hides and becomes untargetable, manipulating the highest-ATK ally as a Puppet with a Spirit Shield fueled by sacrificed allied health. The Puppet gains Attack Rating and Haste. Leftover shield converts to healing; if broken, rebuilds once per battle.

Art of Agony

Passive

Ivan gains energy whenever allies take damage proportional to their max health. The manipulated Puppet gains Crit Rating scaling with Ivan’s current energy.

Skeletal Squire

Passive

Periodically summons a Skeletal Squire that inherits his stats, taunts nearby enemies, and explodes on death for area damage. Enhanced Squires spawn when allies die. Enemy deaths also spawn Squires and grant Ivan energy.

Captive Audience

Passive

When Ivan hides, he forces the nearest enemy to flee in panic with reduced Defense Rating and Haste. Enemies stunned and drained of energy when the panic ends.

Signature Item

Soulcarver

While hidden, Ivan sacrifices allied health to replenish the Puppet’s Spirit Shield. Allied health sacrifices also restore energy to the Puppet.

Furniture

Furniture

While hidden, Ivan also sacrifices Audience health to fuel the Puppet’s shield. During manipulation, the Puppet takes reduced damage.

Engravings are not listed here because they upgrade existing skills directly. See the Skills tab for engraving effects alongside each skill.

lvan hides into the darkness and becomes untargetable, while manipulating the allied hero with the highest initial Attack Rating as a Puppet for 16 seconds. He sacrifices 10% of the current health of other allied heroes, granting the Puppet a Spirit Shield equal to 2000% of lvan’s Attack Rating and the total health sacrificed. The Spirit Shield cannot be dispeled and can protect the Puppet against control effects while under manipulation. The shield disappears when the manipulation ends. If the shield is broken, lvan will manifest early and stop manipulating the Puppet, while losing 20% his max health. While hiding in the darkness, Ivan can acquire up to 800 Energy points. When no allied hero can be chosen as a Puppet, Ivan instead receives a Spirit Shield equaling 2000% of his Attack Rating.

L 81Lvl 2While being manipulated, a Puppet receives Attack Rating and Haste equal to 60% of lvan’s Attack Rating and 60% of his Haste.
L 161Lvl 3When manipulation ends, 100% of a shield’s remaining value is converted into health and returned evenly to all allied heroes. If a shield is broken, lvan sacrifices 10% of the current health of all allied heroes and replenishes a Spirit Shield equal to 2000% of Ivan’s Attack Rating and the total health sacrificed. This effect can only be triggered 1 times per battle.

Each time an allied hero other than a Puppet receives damage equal to 5% of their max health, they recover 20 Energy points for lvan.

L 21Lvl 2lvan’s Energy Recovery is increased to 30 points.
L 101Lvl 3lvan’s Energy Recovery is increased to 50 points.
L 181Lvl 4While being manipulated by lvan, a Puppet receives 6 additional points of Crit Rating for every 100 Energy points Ivan possesses.

lvan sculpts 1 Skeletal Squire in the allied half of the battlefield every 5 seconds. The Squire inherits 100% of Ivan’s initial Attack Rating, health equaling 300% of his initial Attack Rating, and 50% of his other attributes. The Squire dies when its health is exhausted or 4 seconds after it is sculpted. The Squire actively attacks the nearest enemy with 100% of its Attack Rating, while taunting nearby enemies for 1 seconds during its first attack. When the Squire perishes, it deals damage for 300% of its Attack Rating to nearby enemies. When an allied hero dies, lvan immediately sculpts a Skeletal Squire where the hero dies.

L 121Lvl 2When an allied hero dies, Ivan sculpts an enhanced Squire with double Attack Rating.
L 201Lvl 3When an enemy hero dies, Ivan sculpts 1 Squire. This effect can only be triggered once every 5 seconds. When the Squire dies, lvan receives 200 Energy points.
E 30Lvl 4All Squires’ Haste is further increased. When a Squire dies, the enemies damaged lose 300 Energy points and are stunned for 3 seconds.

Each time lvan hides into the darkness, he selects the nearest enemy hero as the Audience. The selected Audience then flees erratically in panic for 3 seconds.

L 141Lvl 2The Audience’s Defense Rating is reduced by 35%, up to 35% of lvan’s initial Attack Rating.
L 221Lvl 3The control duration for an Audience is extended to 6 seconds.
E 60Lvl 4When control ends, the enemy hero released from the Panicked Audience state has their Haste reduced by 35 points for 8 seconds.

Soulcarver

Enhances: Soul Booster
+0

When Ivan hides into the darkness, he sacrifices 2% of the current health of all allied heroes every 2 seconds and replenishes the Shield for 90% of the total health sacrificed.

+10

Increases the proportion for which a Spirit Shield is replenished to 120%.

+20

Increases the proportion for which a Spirit Shield is replenished to 150%.

+30

When other allied heroes sacrifice their health, a Puppet recovers 100 Energy points.

+40

When other allied heroes sacrifice their health, a Puppet recovers 120 Energy points.

3/9

When lvan hides into the darkness, he sacrifices 8% of the current health of the Audience every 2 seconds to replenish a Puppet’s Spirit Shield for an equal value. The health sacrificed each time will not exceed 200% of Ivan’s Attack Rating.

9/9

During manipulation, damage received by a Puppet is reduced by 50%.

E30Skeletal Squire

All Squires’ Haste is further increased. When a Squire dies, the enemies damaged lose 300 Energy points and are stunned for 3 seconds.

2★+3Haste3★+3Haste
E60Captive Audience

When control ends, the enemy hero released from the Panicked Audience state has their Haste reduced by 35 points for 8 seconds.

4★+3Haste5★+3Haste
E80Endeavor

Within Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, and Heroes of Esperia:

+10%Attack Rating+37.04%Defense Rating
Counterpart: