Overview
CC, debuffer. Can be used in Tower or in Treasure Hunt plateau with A.Shemira and others. Weak without E60. Not a priority.
Fane uses chains to restrict the enemy with the highest Attack Rating. During the following 5 seconds, the restricted enemy loses health equal to 120% of Fane’s Attack Rating every second and cannot move or use skills. If the control effect prematurely ends, the enemy will be immediately dealt damage one time that is equal to 310% of Fane’s Attack Rating which ignores all of the enemy’s Defense. If a Bone Prison exists on the battlefield, its duration will be extended by 5 seconds.
Fane summons a Bone Prison on the enemy side of the battlefield, that exists for 30 seconds. Enemies that leave the Bone Prison lose 2% of their max health every second, but shall not lose more than 150% of Fane’ s Attack Rating. Enemies within the Bone Prison have their Energy Recovery reduced by 25%.
An enemy outside of the Bone Prison is pulled inside of it and dealt damage equal to 5% of their max health, and cannot move for 2 seconds. Damage dealt to the enemy cannot exceed 250% of Fane’s Attack Rating.
Gigantic rolling logs hurtle towards enemies within the Bone Prison, dealing 100% of Fane’s Attack Rating as damage to them, also knocking them backwards. Each time damage is dealt, 65% of the damage value is divided equally between Fane and his most injured ally and returned to them both as health. If there are no other allies on the battlefield, the full amount of health is returned to Fane.
Fane plucked this bone hook from inside a Ya. It was in this way he came to learn of the differences between human and Ya skeletal structures. Unfortunately, his inexperience lead to an unfortunate outcome, with his Ya specimen soon breathing its last breath. The moment the Ya perished, Fane found himself awash with a great sense of joy, thus he decided to keep the object as a part of his collection. The Bone Hook is coincidentally the torture instrument most feared by the condemned.
Each time an ally enters or leaves the Bone Prison, they are granted a shield that has a value equal to 320% of Fane's Attack Rating.
When entering or leaving the Bone Prison, the majority of the enemies' buffs are removed.
For every 8 seconds the enemy is in the Bone Prison, Crit Damage Amplification is permanently reduced by 6 points and Crit Damage Resistance is permanently reduced by 6 points. This effect stacks up to a maximum of 5 times.
For every 8 seconds the enemy is in the Bone Prison, Crit Damage Amplification is permanently reduced by 8 points and Crit Damage Resistance is permanently reduced by 8 points. This effect stacks up to a maximum of 5 times.
Duration of the Bone Prison is extended by 5 seconds for every enemy that dies within it.
Fane receives 10% less damage for each enemy within his Bone Prison.
Enhance the skill Soul Impaler, Each time you successfully impale an enemy, the Unscrupulous Jailer skill cooldown is immediately reset. Reach 2 Star Ascended with this hero to gain: CBR +3 Reach 3 star Ascended with this hero to gain: CBR +3
Enhance the skill Unscrupulous Jailer, Enemies struck by rolling logs are terrified for 4 seconds. Reach 4 Star Ascended with this hero to gain: CBR +3 Reach 5 Star Ascended with this hero to gain: CBR +3
Arena of Heroes, Legend's Challenger Tournament, Legends' Championship, Treasure Scramble, Heroes of Esperia: ATK +10% DEF +37.04%
CC, debuffer. Can be used in Tower or in Treasure Hunt plateau with A.Shemira and others. Weak without E60. Not a priority.