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Lady of Summer

Daemia controls the battlefield through layered weather effects that punish enemies for acting. Torrid Wind stacks damage amplification on enemies every time they take a hit, while Blazing Sun stacks damage reduction on enemies every time they attack — and stuns them after enough actions. When both are active, her skills unleash amplified wind and sunlight damage that escalates over time. Her ultimate creates a zone where no hero can drop below a health threshold and healing is blocked for both sides, but damage output doubles — then ends with a burst heal for her buffed allies. Dewy Nectar, distributed passively to allies on her side of the field, ties the system together: allies carrying it gain permanent attack bonuses, take reduced damage, and restore energy during her ultimate.

Skills

Floral Shade

Ultimate

Dispels negative effects and prevents all heroes from dropping below a health threshold while doubling damage and blocking healing. Ends with area damage and ally healing. Excess energy converts to crit damage amplification.

Days of Bloom

Active

Passively grants Dewy Nectar to nearby allies periodically from battle start. Active use deals area damage; during Lush Shade it restores ally energy. Combines with Torrid Wind for multi-hit gusts and Blazing Sun for escalating damage.

Scorching Monsoon

Active

Creates Torrid Wind, stacking damage amplification on enemies each time they take a hit, up to 8 stacks. Enemies lose energy after cumulative hits. Allies with Dewy Nectar summon Wind Blades for bonus damage.

Sweltering Heat

Active

Creates Blazing Sun, stacking damage reduction on enemies each time they attack, up to 8 stacks. Enemies are stunned after dealing cumulative hits. Allies with Dewy Nectar gain Tenacity.

Signature Item

Floral Staff

Allies gain permanent attack rating after receiving Dewy Nectar multiple times. Enemies on Daemia's side deal reduced damage to allies with Dewy Nectar.

Furniture

Furniture

Increases Torrid Wind and Blazing Sun duration. Torrid Wind auto-activates at battle start with increased stack cap.

Engravings are not listed here because they upgrade existing skills directly. See the Skills tab for engraving effects alongside each skill.

Daemia creates Lush Shade for 10 seconds and dispels most of the negative effects suffered by all allies and enemies. During this time, they are unable to recover health, damage dealt is increased by 100%, and health cannot become less than 20% from direct damage. These effects do not work on Bosses. After Lush Shade ends, Daemia removes her control effects and swings her staff to deal damage for 300% of her Attack Rating to all enemies. After Lush Shade has ended for 5 seconds, Daemia can use her Ultimate once again.

L 81Lvl 2When Lush Shade ends, Daemia restores the health of all allies possessing Dewy Nectar for 280% of her Attack Rating.
L 161Lvl 3Any excess Energy of Daemia’s will increase her Crit Damage Amplification, with every 1 Energy point boosting the Crit Damage Amplification by 0.1 points, up to 50 points. This carries on until the next time Daemia uses her Ultimate.

Passive: Every 8 seconds, Daemia grants Dewy Nectar to allied heroes within her half of the battlefield for 10 seconds. This effect cannot be stacked. Active: Daemia unleashes a flurry of petals, dealing damage for 200% of Daemia’s Attack Rating to all enemies. If used actively when Lush Shade is active, this skill additionally restores 200 Energy points for heroes possessing Dewy Nectar.

L 21Lvl 2When Torrid Wind is active, this skill, when used actively, will summon a gust of strong wind, dealing damage for 200% of Daemia’s Attack Rating to all enemies 3 times.
L 101Lvl 3When Blazing Sun is active, this skill, when used actively, will cast spels continuously to intensify the sunlight, damaging the health of all enemies for 100% of Daemia’s Attack Rating every 1 seconds. The health lost increases with time, up to 200% and until the end of the current Blazing Sun. When Torrid Wind and Blazing Sun are both active, a gust of strong wind will be summoned for every 3 seconds the spells are being cast, dealing damage for 200% of Daemia’s Attack Rating to all enemies 3 times.
L 181Lvl 4At the start of battle, Daemia grants Dewy Nectar to all allies within her side of the battlefield.

Creates Torrid Wind that lasts for 10 seconds. While Torrid Wind is active, each time an enemy takes damage increases the damage it suffers subsequently by 3%. This effect can be stacked up to 8 times until Torrid Wind ends, and cannot be dispelled. This skill will not be used again if Torrid Wind is present on the battlefield.

L 121Lvl 2The received damage is increased to 5%.
L 201Lvl 3While Torrid Wind is active, an enemy loses 100 Energy points for every cumulative 10 times they have taken damage.
E 30Lvl 4When an ally possessing Dewy Nectar deals damage while Torrid Wind is active, Daemia summons a Wind Blade, dealing additional damage for 150% of her Attack Rating to the target who has been damaged by the ally possessing Dewy Nectar.

Daemia creates Blazing Sun that lasts for 10 seconds. While Blazing Sun is active, each time an enemy deals damage reduces their damage output by 3%. This effect can be stacked up to 8 times, and lasts until Blazing Sun ends. This effect cannot be dispelled. This skill will not be used again if Blazing Sun is present on the battlefield.

L 141Lvl 2The damage enemies deal is reduced by 5% each time they attack.
L 221Lvl 3For every cumulative 10 times an enemy has dealt damage during Blazing Sun, they become stunned for 5 seconds.
E 60Lvl 4While Blazing Sun is active, the Tenacity of allies possessing Dewy Nectar is increased by 30 points.

Floral Staff

Enhances: Sultry Season
+0

Once allies have received Dewy Nectar a cumulative 2 times, their Attack Rating is permanently increased by 15% points.

+10

Once allies have received Dewy Nectar a cumulative 4 times, their Attack Rating is permanently increased by 30% points.

+20

Once allies have received Dewy Nectar a cumulative 6 times, their Attack Rating is permanently increased by 50% points.

+30

Damage dealt by enemies within Daemia’s half of the battlefield to allies possessing Dewy Nectar is reduced by 50%.

+40

Damage dealt by enemies within Daemia’s half of the battlefield to allies possessing Dewy Nectar is reduced by 60%.

3/9

Increases the initial duration of Torrid Wind and Blazing Sun to 15 seconds.

9/9

Creates Torrid Wind at the start of battles. This Torrid Wind will not affect next use of the skill, Scorching Monsoon. While Torrid Wind is active, damage buffs can be stacked up to 10 times when enemies take damage.

E30Scorching Monsoon

When an ally possessing Dewy Nectar deals damage while Torrid Wind is active, Daemia summons a Wind Blade, dealing additional damage for 150% of her Attack Rating to the target who has been damaged by the ally possessing Dewy Nectar.

2★+5Crit Damage Amplification3★+5Crit Damage Amplification
E60Sweltering Heat

While Blazing Sun is active, the Tenacity of allies possessing Dewy Nectar is increased by 30 points.

4★+5Crit Damage Amplification5★+5Crit Damage Amplification
E80Endeavor

Within Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, and Heroes of Esperia:

+13.7%Health+10%Attack Rating
Counterpart: