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Knight of Blight

Baden fights alongside a wooden double that mirrors his abilities and receives amplified versions of any stat changes he gains. The double uses all of his skills except his ultimate, effectively doubling his battlefield presence. If Baden dies, he reincarnates through the clone, inheriting most of his buffs and recovering health — giving him multiple lives across a fight. His kit revolves around marking enemies for amplified damage from both himself and the double, then imprisoning them with vines that block all healing and drain energy. Imprisoned enemies who receive healing take damage instead, and the drained energy feeds back to Baden. With his awakening skill active, controlled enemies who take enough cumulative damage trigger the wooden double to pulse area damage around itself. When the double is finally destroyed, it releases an amplified burst, turning its death into one last offensive payoff.

Skills

Withering Fall

Awakening

When controlled enemies take cumulative damage equal to a portion of Baden’s max health, the double deals that value as AoE damage. On death, the double deals amplified damage.

Blight Clone

Ultimate

Creates a wooden double that uses all skills except the ultimate. Baden reincarnates through the clone on death. Casts freely at battle start ignoring control. Ultimate enhances the clone with control immunity and bonus damage; enhanced clones plant seeds that imprison enemies on hit.

Razor Leaf

Active

Deals frontal AoE damage and marks the highest-attack target for amplified damage from Baden and his double. Damaging marked enemies heals Baden. Ally healing grants him Insight, and cumulative healing thresholds grant permanent attack buffs. Marked enemies also lose Tenacity and Buffer.

Vine Lash

Active

Deals two rounds of AoE damage. The second hit imprisons enemies briefly, blocking healing and draining energy. Imprisoned enemies who receive healing take damage instead, and drained energy is absorbed by Baden.

Clone Link

Passive

Attribute changes on Baden are amplified and mirrored to the double, with a floor at his initial stats. Shields and healing on Baden also apply to the double. Control immunity is shared between them, and the double’s death grants Baden brief Damage Reduction.

Signature Item, Furniture, and Engraving effects are baked directly into this hero's skill upgrades. See the Skills tab for the full progression.

When an enemy is subject to control effects and receives cumulative damage amounting to 10% of Baden’s max health, his wooden double inflicts AoE damage equal to such value on its surrounding enemies. When the wooden double perishes, it deals the same type of damage at 1.5 times the value.

Baden creates a wooden double, which possesses 120% of Baden’s max health and can use skills other than his Ultimate. Only one wooden double can be present on a battlefield, and it can be created up to 6 times. If Baden perishes, he will be reincarnated in his wooden double, inheriting most of his buffs and recovering up to 60% of his max health. During his reincarnation, Baden and his wooden double will both be untargetable. When Baden uses his Ultimate, his wooden double is enhanced by the power of the Wood Element and immune to control within the next 8 seconds, and the damage it deals is increased by 35% of his Attack Rating.

MythicLvl 2At the start of a battle, Baden can use his Ultimate once without consuming energy while ignoring control effects. During the time a wooden double is enhanced, it plants a seed in his enemies. When Baden deals damage to a seeded enemy, their seed blooms and imprisons them for 4 seconds. This effect can only happen to an enemy once every 6 seconds.
AscendedLvl 3The max number of times a wooden double can be created isincreased to 7 times.

Baden inflicts AoE damage equal to 350% of his Attack Rating on enemies in front him, and marks the enemy with the highest Attack Rating in that area. In the next 8 seconds, any damage received by the marked enemy from Baden and his wooden double is increased by 30%. This effect cannot be stacked up.

SI 0Lvl 2When Baden damages a marked enemy, he recovers health equal to 10% of the damage.
SI 10Lvl 3When Baden damages a marked enemy, he recovers health equal to 20% of the damage.
SI 20Lvl 4Baden's gains 25 points of Insight for 7 seconds whenever he is healed by an ally. This effect cannot be stacked up, and is not triggered by healing over time.
SI 30Lvl 5When the total healing Baden has received reaches 20% and 40% of his max health, he gains permanent Attack Rating buffs of 20% and 40% respectively.
SI 40Lvl 6Enemies marked by Razor Leaf will also have their Tenacity reduced by 25 points and Buffer reduced by 25 points.

Baden inflicts two rounds of AoE damage, each equal to 320% of his Attack Rating. Enemies hit by the second round of damage will be imprisoned for 4 seconds, during which they cannot be healed and will lose 70 energy points per second. This effect cannot be stacked up.

F 3Lvl 2When an enemy is imprisoned with the skill “Vine Lash”, the healing they receive is converted into damage of an equal value. This effect cannot be triggered by healing over time.
F 9Lvl 3When an enemy is imprisoned with the skill “Vine Lash”, the energy lost by this effect is absorbed by Baden.

When Baden’s attributes are changed by any amount, his wooden double’s attributes are also changed by 120% of that amount (though they cannot go lower than Baden’s initial attributes).

E 30Lvl 2When Baden receives or upgrades his shield or healing, his wooden double receives 100% of the same effect.
E 60Lvl 3When either Baden or his wooden double becomes immune to control, the other also becomes immune to control. When a wooden double perishes, Baden enjoys 70% of the Damage Reduction for 5 seconds. This effect cannot be stacked up.

Wilting Thorns

Enhances: Razor Leaf
+0

When Baden damages a marked enemy, he recovers health equal to 10% of the damage.

+10

When Baden damages a marked enemy, he recovers health equal to 20% of the damage.

+20

Baden's gains 25 points of Insight for 7 seconds whenever he is healed by an ally. This effect cannot be stacked up, and is not triggered by healing over time.

+30

When the total healing Baden has received reaches 20% and 40% of his max health, he gains permanent Attack Rating buffs of 20% and 40% respectively.

+40

Enemies marked by Razor Leaf will also have their Tenacity reduced by 25 points and Buffer reduced by 25 points.

Enhances: Vine Lash

3/9

When an enemy is imprisoned with the skill “Vine Lash”, the healing they receive is converted into damage of an equal value. This effect cannot be triggered by healing over time.

9/9

When an enemy is imprisoned with the skill “Vine Lash”, the energy lost by this effect is absorbed by Baden.

E30Clone Link

When Baden receives or upgrades his shield or healing, his wooden double receives 100% of the same effect.

2★+3Physical Pierce3★+3Physical Pierce
E60Clone Link

When either Baden or his wooden double becomes immune to control, the other also becomes immune to control. When a wooden double perishes, Baden enjoys 70% of the Damage Reduction for 5 seconds. This effect cannot be stacked up.

4★+3Physical Pierce5★+3Physical Pierce
E80Endeavor

Within Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, and Heroes of Esperia:

+30Accuracy+15Insight
Counterpart: