Overall
Audrae is a backline ranger whose damage scales with distance — the farther away her target, the harder everything hits. Her normal attacks automatically target the most distant enemy, and this distance bonus extends to all her skills. Her ultimate blankets the field in a cosmic state that drops meteorites on enemies continuously before culminating in a full meteor shower; recasting triggers the shower early for burst on demand. Her charged shot locks onto a single target with escalating damage, and she's immune to the first crowd control attempt while charging. Enemies she hits repeatedly lose defense in stacking layers. She pushes melee threats away when they close the gap, resetting her preferred range. She's a siege-style carry who punishes teams that can't close distance and shreds armor over sustained fights.
Skills
Cosmic Shower
UltimateShrouds the battlefield in stars, periodically striking enemies with meteorites. Ends with a multi-hit meteor shower on all enemies. Recasting triggers the shower early. Hit enemies lose vitality and crit damage resistance.
Cosmic Assault
ActiveFires multiple quivers in rapid succession, prioritizing unhit enemies. Deals follow-up damage and stuns all struck targets. Audrae is immune to damage and control during this skill.
Core's Protection
ActiveNormal attacks prioritize the farthest enemy with distance-based bonus damage. All skills deal more damage at range. Nearby enemies are pushed away. Each hit stacks defense reduction up to 4 times.
Focus Fire
ActiveLocks onto a target and charges, dealing escalating damage across multiple instances. Immune to the first control effect while charging. Fires early if interrupted or health threshold is exceeded.
Signature Item
Stellar Bow and Arrow
Cosmic Shower reduces enemy vitality and crit damage resistance. Meteorites fall faster with an additional meteorite per cast.
Furniture
Furniture
While charging Focus Fire, damage from non-target enemies is halved. The final instance deals area damage.
Engravings are not listed here because they upgrade existing skills directly. See the Skills tab for engraving effects alongside each skill.
Audrae fires a cosmic quiver into the sky, shrouding the battlefield in stars. Under the stars, up to 2 enemies are struck by falling meteorites every 2 seconds, with each meteorite dealing damage equal to 160% of Audrae’s Attack Rating. Falling meteorites shall prioritize enemies. After 9 seconds, a meteor shower rains down on the battlefield, dealing damage equal to 220% of Audrae's Attack Rating 3 times to all enemies, after which the cosmic state ends. If “Cosmic Shower” is used again while the battlefield is shrouded in stars, the meteor shower of the previous “Cosmic Shower” will be initiated early.
Audrae leaps into the air and fires 5 cosmic quivers in quick succession. Each quiver deals 180% of her Attack Rating as damage to the enemy targets. This attack prioritizes enemy heroes that have yet to be attacked first. Once Audrae returns back to the ground, each enemy struck by a cosmic quiver is dealt an additional 240% of Audrae’s Attack Rating as damage, and are stunned for 2 seconds. Audrae is immune to damage and Control Effects while using this skill.
Audrae’s Normal Attacks prioritize the enemy farthest away from her on the battlefield, with the damage of the attacks increasing the farther away they are. Damage can be increased by a maximum of 100%. When an enemy is close to Audrae, she will spin her Star Core to push nearby enemies onto the other half of the battlefield, and deal 240% of her Attack Rating as damage to them. This effect may only be triggered once every 15 seconds.
Audrae locks onto an enemy target with her Normal Attacks, and begins focusing her energy. Damage dealt is based on the amount of time Audrae focuses her energy for, with a maximum of 4 instances of damage possible, and each instance of damage dealt to the enemy will be 100% / 120% / 140% / 180% of Audrae’s Attack Rating. While Audrae is focusing her energy, she is immune the first Control Effect she receives. While focusing her energy, if the Immune Control Effect is triggered or Audrae receives a total amount of damage that exceeds 20% of her max health, she will cease focusing and immediately fire her cosmic quiver.
Stellar Bow and Arrow
Enhances: Astral EnclosureEnemies that receive damage from “Cosmic Shower” have their Vitality reduced by 50 points for 6 seconds. This effect cannot be stacked.
The time interval for falling meteorites caused by “Cosmic Shower” is reduced to 1.5 seconds.
Enemies that suffer damage from the meteor showers of “Cosmic Shower” lose 20 Crit Damage Resistance points for 6 seconds. This effect cannot be stacked.
The star-shrouded sky of “Cosmic Shower” causes an additional 1 meteorites to fall each time it is used.
The time interval for falling meteorites caused by “Cosmic Shower” is reduced to 1 seconds.
While focusing the energy of her Normal Attacks when using “Focus Fire”, excluding the target Audrae has locked onto, all the damage she receives from other enemies is reduced by 50%.
The damage value of the fourth instance of the skill “Focus Fire” is increased to 360% of Audrae’s Attack Rating, dealing AoE damage to the target it hits.
The damage of Audrae’s other skills also increases based on the enemy’s distance, with the damage increasing the farther away the enemy is. Damage can be increased by a maximum of 50%.
Each instance of damage also reduces the enemy’s Defense Rating by 7% for 6 seconds. This effect may be stacked up to 4 times.
Within Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, and Heroes of Esperia: