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The Brilliant Flame

Astar runs a dual-purpose engine — Flame Seeds on enemies and healing sparks on allies, with both sides feeding each other. Flame Seeds deal persistent AoE damage, shred the target's attack rating, and explode on death or re-application to heal nearby allies. Her fireballs detonate seeds without consuming them, so marked enemies take repeated burst damage on top of the burn. Her ultimate turns her invincible while showering allies with heals, and any overhealing converts directly into energy — accelerating the whole team's ult cycle. Between ults, she waves her lantern to reduce incoming damage for all allies and generate shields from the damage prevented. Seeds spread automatically when they expire, keeping enemies perpetually marked. She's a hybrid healer-damage dealer whose offensive output directly fuels her team's sustain.

Skills

Life Sparks

Ultimate

Flies invincibly over the battlefield, periodically healing nearby allies. Excess healing converts into energy for affected allies. Also deals damage to enemies in range, with escalating damage per hit and a burn effect.

Lantern's Flame

Active

Releases multiple fireballs that deal damage on impact. Fireballs striking Flame Seed-marked enemies trigger explosions without consuming the mark.

Flame Seeds

Active

Marks up to 2 enemies with Flame Seeds that deal periodic AoE damage and reduce marked enemies' attack rating. On target death or re-marking, the seed explodes dealing AoE damage and healing all nearby allies. Seeds spread to a new random enemy when they expire.

Aura of Fire

Active

Grants all allies significant damage reduction while active. Afterward, allies receive shields equal to damage prevented. Remaining shield value transfers to Astar when the effect ends. Allies take even less damage while the lantern is active.

Signature Item

The Solaris Lantern

Life Sparks also damages enemies in its healing area, applying a burn effect. Each successive hit on the same enemy deals escalating damage.

Furniture

Furniture

Expired Flame Seeds spread to a new random enemy. Flame Seeds skill targets 2 enemies instead of 1.

Engravings are not listed here because they upgrade existing skills directly. See the Skills tab for engraving effects alongside each skill.

Astar immediately recovers 20% of her max health and flies on her lantern above the most concentrated area of allies and enemies, after which she returns to her original position. While flying on her lantern, Astar releases healing sparks that heal any allies within range for a value equal to 150% of her Attack Rating every 0.5 seconds. Any excess healing will be converted into the target’s Energy based on their max health. A maximum of 20 Energy points can be recovered by the target each time. Astar is invincible while using this skill.

L 81Lvl 2Allies are healed for 180% of Astar’s Attack Rating.
L 161Lvl 3Excess healing restores up to 30 Energy points to allied target each time.

Astar spins her lantern around, releasing 5 fireballs. Enemies struck by the fireballs are dealt 220% damage. When an enemy that bears a Flame Seed is struck by a fireball, the Flame Seed will explode, but will not disappear as a result. If multiple fireballs strike, the same target, only one explosion will be triggered.

L 21Lvl 2Damage is increased to 260%.
L 101Lvl 3Damage is increased to 300%.
L 181Lvl 4Number of fireballs released is increased up to 7.

Astar deals 250% damage to a single enemy target, also marking them with a Flame Seed. While the Flame Seed exists, it deals 200% damage every 1.5 seconds to a small area of enemies. When a target dies or is marked again with a Flame Seed, the Flame Seed explodes, dealing 280% damage to all enemies within a certain radius, simultaneously healing all allies within its radius for 12% of their max health, after which the Flame Seed disappears.

L 121Lvl 2Damage dealt by the Flame Seed’s explosion is increased to 320% damage.
L 201Lvl 3Enemies marked with a Flame Seed lose 20% of their Attack Rating.
E 30Lvl 4Enemies marked with a Flame Seed lose 30% of their Attack Rating.

Astar continuously waves her lantern in the air, during which time her allies receive 40% less damage, and are afterward granted a shield. Shields exist for 6 seconds, and have a value equal to the amount of damage which has been reduced for all allies, but shall be at least 250% of Astar’s Attack Rating. Astar is immune to control effects while using this skill.

L 141Lvl 2The duration of the shield is extended to 8 seconds.
L 221Lvl 3If any allies’ Aura of Fire shields still have an existing, value when the shield effect ends, the remaining value of their shields will be converted into a shield for Astar, which exists for 5 seconds.
E 60Lvl 4Allies receive 60% less damage while Astar is waving her lantern.

The Solaris Lantern

Enhances: Burning Wave
+0

Every time the healing effect of the Ultimate skill “Life Sparks” is used, enemies within the same AoE as Life Sparks are dealt 160% damage.

+10

Damage dealt by the Ultimate skill “Life Sparks” is increased to 200%.

+20

Every time the Ultimate skill “Life Sparks” deals damage, enemies are burned for the following 5 seconds, suffering 150% damage per second. Burning damage cannot be stacked.

+30

Each of the Ultimate skill “Life Sparks” attacks is increased by 25% damage every time an enemy receives damage from it. Burning damage is not affected.

+40

Each of the Ultimate skill “Life Sparks” attacks is increased by 40% damage every time an enemy receives damage from it. Burning damage is not affected.

3/9

When an enemy target’s Flame Seed disappears, another random enemy will be marked with a Flame Seed.

9/9

Every time Astar uses her “Flame Seeds” skill, the number of targets is increased to 2.

E30Flame Seeds

Enemies marked with a Flame Seed lose 30% of their Attack Rating.

2★+3Haste3★+3Haste
E60Aura of Fire

Allies receive 60% less damage while Astar is waving her lantern.

4★+3Haste5★+3Haste
E80Endeavor

Within Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, and Heroes of Esperia:

+15Physical Resist+15Magic Resist
Counterpart: