← Back to Beasts

Lava Spouts

Base

Fire Breather strikes the ground to release jets of lava, dealing beast damage of 320% Attack Rating to enemies around the allied hero that has dealt the highest overall damage. When an allied hero dies, Fire Breather receives additional beast energy.

Lv. 3

The Energy received by Fire Breather every second is increased. When an allied hero suffers damage, Fire Breather receives additional Beast Energy. Team-Wide Attribute Buff: HP: 2.96%, ATK: 3.6%, DEF: 8.3%

Lv. 6

When using this skill, Fire Breather increases the damage it inflicts on enemies around the allied hero that has dealt the highest cumulative damage, to 380% of its Attack Rating. Such allied hero also receives a lava shield with 25% of their max health, not exceeding 25% of Fire Breather's max health, that lasts for 6 seconds. When the shield is active, the duration of most buffs possessed by the hero is increased by 20%.

Lv. 9

After killing 1 non-summoned unit, Fire Breather stores 0.5 seconds of invincibility period. When using Lava Spouts, Fire Breather removes its stored invincibility period and grants the allied hero that has dealt the highest cumulative damage an equivalent invincibility period, during which the hero is immune from damage and control. Team-Wide Attribute Buff: HP: 3.4%, ATK: 4.13%, DEF: 9.53%

Lv. 12

When using the skill, Fire Breather creates a lava zone that moves with the allied hero for 8 seconds. All units within the lava zone lose 3% of their max health every 1 seconds, up to 3% of Fire Breather's max health. The health lost by allied heroes is converted into a lava shield of an equal value that lasts for 6 seconds. Enemies cannot recover their health in the lava zone.

Lv. 15

Increases the range of Lava Spouts and lava zones. If there are 1 or 5 enemy heroes within a lava zone, the health lost by each of them every 1 seconds shall increase to 6%, up to 6% of Fire Breather's max health. Team-Wide Attribute Buff: HP: 3.55%, ATK: 4.32%, DEF: 9.96%

Lv. 18

Within 6 seconds after the skill is used, the damage dealt by the allied hero that has dealt the highest overall damage is increased by 40%, and such allied hero is immune to control effects.

Counterpart: